Random Body Function Table for Stressful Situations | ||
01 | Itch. Roll for location, always the hardest spot to get to. | |
02 | You gotta go to the bathroom. NOW. No exceptions. | |
03 | SNEEZE!!! Make a save roll at -3 to silence somewhat, -6 to silence completely. | |
04 | Your throat has something tickling it. Make a save roll to avoid coughing. | |
05 | Lunch didn't sit well. Make a save roll at +1 to avoid losing it. | |
06 | Gas attack. Roll 1d6. On 1-2, it's a light burp. On 3-4, it's flatulation. On a 5, it's a high-powered belch. On a 6, you do it all. | |
07 | Muscle spasm. Roll for location. Can cause gun to fire (1 on a d10 when location is an arm). | |
08 | Cyberware malfunction. Roll 1d10. On an even roll, your cyberware shorts out for 1d6+1 turns. On an odd roll, the batteries die. | |
09 | Limb falls asleep. Roll 1d6. On a 1, it's your right arm. On a 2, it's your right leg. On a 3, it's your entire right side. On a 4, it's your left arm. On a 5, it's your left leg. On a 6, it's your entire left side. This lasts for 1d10+2 turns. -2 REF & -1 MA during this period. | |
10 | Joints creak & pop. | |
11 | Yawn. 1 on a d10 to not restrain on making it audible. | |
12 | Sharp pain in body part. Roll for location. | |
13 | Joint locks up. Roll 1d6. On a 1, it's your right elbow. On a 2, it's your right knee. On a 3, it's your left elbow. On a 4, it's your left knee. On a 5, it's a shoulder blade. On a 6, it's a wrist. This lasts for 1d6/2 turns. -2 REF & -1 MA during this period. | |
14 | Nose starts to run. -5 ATTR until wiped away. | |
15 | Nosebleed for 1d6+2 turns. | |
16 | Gastrointestinal buildup. Very uncomfortable. Lasts for 1d6+1 hours. -1 BOD during this period. | |
17 | Throbbing headache. This lasts 1d6+2 hours. Fast movements and loud noises cause pain. -3 COOL & -1 BOD during this period. | |
18 | Wave of nausea overcomes you for 1d6+1 minutes. Make a save check at -1 for each fast motion or sight of food during this period. -3 COOL during this period. | |
19 | Nervous trembles in hands. Make a difficult REF check at -3 to avoid dropping anything in your hands. | |
20 | You bit your tongue. Painful. Roll 1d6. On a 1, you yelp. | |
21-00 | Nothing happens. All is well... you think. |
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